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Energy
🔹There is no Energy
🔹10 minutes walking/running is required to earn for each sneaker
🔹Durability will not decrease if your sneaker is under Level 10
🔸Required 5 mins of running/walking per Energy.
🔸+ Power attribute = better APE earnings per Energy spent
🔸+ Armor = slower Durability decay and lower reparing cost
Energy replenishes 25% every 6 hours until it reaches to the Energy Limit. Users start with one Sneaker and 2 Energy Limit. Users can increase their max. Energy by holding more Sneakers. The calculation is as follows:
Sneaker No. | Energy | Move&earn time (min) |
---|---|---|
1 | 2 | 10 |
3 | 4 | 20 |
9 | 9 | 45 |
15 | 12 | 60 |
30 | 20 | 100 |
Additional Energy (cumulative) is given to users for higher Rarity Sneakers:
- 1.Owning an Rare Sneaker: +1 Energy ⚡️
- 2.Owning a Unique Sneaker: +2 Energy⚡️
- 3.Owning an Mythic Sneaker: +3 Energy⚡️
- 4.Owning a Legendary Sneaker: +4 Energy⚡️
EXAMPLE 1:
1 Rare Sneaker + 1 Common Sneaker = 3 Total Energy (2 Base Energy + 1 Bonus)
EXAMPLE 2:
2 Unique Sneaker + 1 Common Sneaker = 8 Total Energy (4 Base Energy + 4 Bonus)
Transfer Sneakers from App Account to Marketplace Account will result Energy and Energy Limit loss. Transferring Sneaker from one account to another account will result the Sneaker enters a Cooldown period (24 hrs), during Cooldown period, users cannot use this Sneaker.
Last modified 1yr ago